Nutrition accounts for two-fifths of overall Mood. A Genopet with maximum Nutrition will have 40% of their maximum possible Mood without taking other needs into account. Players can increase their Genopet's Nutrition by Feeding.
Feeding is the player action which can increase Nutrition. Nutrition decays every 12 hours and will reach 0 at 48 hours if unaddressed. When Nutrition is 0, a Genopet's Mood is effectively capped at 60% of its possible maximum.
Last modified 26d ago
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