Genopets Game Whitepaper
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  • Overview
    • Introduction
    • Rewarding an Active Lifestyle
    • Why Web3 in Games?
    • GameFi Sustainability
    • Marketplace Economy
    • Roadmap
  • Gameplay Pillars
    • Move-to-Play
    • Nurture & Evolution
    • Habitat Terraforming & Rental
    • Harvesting KI & Crafting
    • Battle System
  • Game Mechanics
    • Developer's Note
    • Mechanics Changelog
    • Energy
      • The Framework
      • Calculating Steps to Energy Conversion
      • Why Implement Energy?
    • Stage-based Energy Multipliers
    • Daily Banking Rewards
    • Challenges
    • Banking Streaks
    • Mood & Nurture
    • Leveling Up
    • Stats
    • Items
    • Step Battles
    • Player Created Economy
    • Crafting
    • Augment Upgrading & Recycling
    • Habitat Management
  • Tokenomics
    • Dual Token System
    • GENE Tokenomics
    • GENE Staking
    • KI Token Launch
  • Game Elements
    • Glossary
    • Season 0 - Item Removal
    • Crafting Recipe Book
    • Holiday Gift Guide
    • Resources
    • Genoverse Alphabet
    • Game Rules
    • Augment Style Guide
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  1. Game Mechanics

Energy

Articles in this section:

The FrameworkCalculating Steps to Energy ConversionWhy Implement Energy?
PreviousMechanics ChangelogNextThe Framework

Last updated 1 year ago