> For the complete documentation index, see [llms.txt](https://whitepaper.genopets.me/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.genopets.me/game-mechanics/habitat-management.md).

# Habitat Management

In a narrative sense, a Habitat represents a Genopet's terrarium home. From a mechanics perspective, Habitats unlock the premium features of the game for players seeking expanded ways to enjoy the game.

Unlike many other NFTs, Habitats are not pre-designed; they are procedurally generated on the fly, at the time of minting (Terraforming). As a result, no two Habitats look exactly alike; each and every Habitat is a unique piece of art and function.

Habitat Management will be located on the [Inventory page of the Genopets Mainframe](https://mainframe.genopets.me/inventory). From there, Habitat owners are able to perform all the actions listed below with their Habitat.

The sections below will cover Habitat anatomy and all the ways a player can make use of their Habitat.

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[General Parameters](/game-mechanics/habitat-management/general-parameters.md)
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[Components](/game-mechanics/habitat-management/components.md)
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[Unrefined Crystal Spawning](/game-mechanics/habitat-management/unrefined-crystal-spawning.md)
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[Harvesting KI](/game-mechanics/habitat-management/harvesting-ki.md)
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[Terraform Seeds](/game-mechanics/habitat-management/terraform-seeds.md)
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[Maintenance & Decay](/game-mechanics/habitat-management/maintenance-and-decay.md)
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[Upgrading Habitats](/game-mechanics/habitat-management/upgrading-habitats.md)
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[Delegation (Alchemists & Harvesters)](/game-mechanics/habitat-management/delegation-alchemists-and-harvesters.md)
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