> For the complete documentation index, see [llms.txt](https://whitepaper.genopets.me/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.genopets.me/game-mechanics/mood-and-nurture.md).

# Mood & Nurture

**Mood** is a factor in determining how efficiently a player can convert Steps into Energy. It is a reflection of how well a Genopet's needs (e.g., Nutrition, Joy, and Love) are being met.  Mood is applied at the end of the Steps to Energy conversion formula at the time of Banking.

![Steps to Energy conversion with Mood revealed](https://3764270060-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FVsJcofdpjmxgxxbD0qMJ%2Fuploads%2FS5LrjZ6aN93Nw1qpcoHQ%2FScreenshot%20\(174\).png?alt=media\&token=b9157492-1864-46c5-b404-09d3b0268fdd)
