> For the complete documentation index, see [llms.txt](https://whitepaper.genopets.me/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.genopets.me/game-mechanics/mood-and-nurture/love.md).

# Love

Love accounts for 1/3 of Mood with a maximum score of 200. Players can increase their Genopet's Love score up to its maximum of 200 by Petting their Genopet.

**Petting** is the player action which can increase Love. Love decays 100 points every 24 hours starting from the time of the last successful Petting action. When Love is 0, a Genopet's Mood is effectively capped at 1/3 of its possible maximum.


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