Genopets Game Whitepaper
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Overview
Introduction
Rewarding an Active Lifestyle
Why Web3 in Games?
GameFi Sustainability
Marketplace Economy
Roadmap
Gameplay Pillars
Move-to-Play
Nurture & Evolution
Habitat Terraforming & Rental
Harvesting KI & Crafting
Battle System
Game Mechanics
Developer's Note
Mechanics Changelog
Energy
Daily Banking Rewards
Mood & Nurture
Leveling Up
Stats
Items
Step Battles
Player Created Economy
Virtual Economies in Context
Players as Economic Agents
Crafting
Augment Upgrading & Recycling
Habitat Management
Tokenomics
Dual Token System
GENE Tokenomics
GENE Staking
KI Token Launch
Game Elements
Glossary
Season 0 - Item Removal
Crafting Recipe Book
Holiday Gift Guide
Resources
Genoverse Alphabet
Game Rules
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Player Created Economy
Articles in this section:
Virtual Economies in Context
Players as Economic Agents
Game Mechanics - Previous
Step Battles
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Virtual Economies in Context
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1yr ago